Temporary Hero Abilities Drive Huge Revenue Brawl Stars hit record-high weekly revenue twice this year by releasing expansions that include powerful temporary abilities and new game modes. The first, Godzilla Event, awards temporary abilities...
heroes
Tag: heroes
June 2022 Core Report
New Hero Types Download the June Core Report Star Trek Fleet Command’s Below Deck Officers are a new hero type that significantly raises players’ potential power—which helped increase revenue by a massive 41% 2Mo2M. These heroes grant valuable...
April 2022 Casual Report
Hero-Based Mission Feature Download the April Casual Report Monster Legends takes an innovative approach to mission features by requiring players to earn new heroes in order to unlock missions. This design, which appears frequently in core apps,...
August 2021 Core Report
Combined Mission and Content Releases Download the full August Core Report Mission features that are released simultaneously with new equipment, abilities, or heroes have estimated revenue impacts of +34%, +19%, and +16% MoM, respectively. That's a...
July 2021 Casual Report
+116% revenue from a hero-based competition Download the July Casual Report A new competition in Disney Magic Kingdoms shows why you should release content alongside events or features. Season 11 of The Tower Challenge boosted revenue +116% for 16...
April 2021 Core Report
Global feature with individual goals A new kingdom vs. kingdom expansion feature in King of Avalon: Dragon Warfare helped increase revenue +39% Mo2M by offering an epic battle that still made individual players feel important. See the full Core...
March 2021 RPG Report
Hero release events boost revenue Heroes that are released with other events or features have nearly seven times the impact on revenue market share MoM as heroes released alone. To find out more, download the March RPG Report for our full analysis...
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