Executive Summary
Content Expansion Season
After the release of Empires and Puzzles’ Season III, revenue was +23% and downloads were -15% MoM. 2Mo2M revenue and downloads were +152% and +111%, respectively.
Trends
In 20 tracked RPG apps, downloads were +8.9% QoQ in Q1’20—a material increase from Q4’19, which saw downloads -5.7% QoQ. Revenue continued to grow steadily, up +14% QoQ in Q1’20.
Reward events continued to be the most released event type in Q1’20—but were slightly less dominant than in Q4’19.
Collection, accelerator, and interaction events appeared more frequently in Q1’20. The increase in collection and interaction events may indicate an attempt to attract a broader audience, as these event types are popular in other genres.
Soft-Launch & Breakout Apps
Spyjinx, a new action-strategy app from Epic Games, employs a dual-purpose hero swapping system to trigger special abilities and determine which hero takes damage.
Knighthood by King combines highly customizable characters with a tap- and swipe-based combat system that revolves around gauntlets with special abilities.
Instead of offering in-app purchases, Disney Sorcerer’s Arena has generated an average of $15,524 per day by rewarding players for watching ads or making purchases from partnered brands.
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[/st_icon_box] [/pigeon_display_when]Table of Contents
Revenue Driver
- Content Expansion Season
- Season III in Empires & Puzzles
New Content
-
Content Releases I & II
Trends
- Downloads and Revenue
- Event Types
- Interactions and Accelerator Events
Soft-Launch & Breakout Apps
-
Disney Sorcerer’s Arena, Knighthood, and Spyjinx
Market Watch
- Notable Releases I & II
Appendix
- Premium Partnerships
- RPG Mechanics Taxonomy
Review all features and events in the Data Tool.