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Liquid and Grit

Category: Liquid and Grit

Covid-19 Virus Drives Gaming Trends in China

As the Covid-19 virus spreads, Chinese citizens have turned to gaming apps to fight cabin fever and stay connected with their friends. Check out our deconstructs of Chinese apps now offered in the Reports category. AppAnnie shows gaming apps have...

EA Reports Decline in Mobile Digital Revenue

Electronic Arts’ mobile digital net revenue decreased by $51M during Q3 2019. The company attributes losses in mobile bookings to aging titles. EA’s 2019 digital net revenue was -$3M YoY. The majority of the firm’s mobile revenue loss in 2019 came...

Balancing Choice in Game Design

Epic Games’ Senior Designer Jim Brown deconstructs the psychology of level design and explains how to give players autonomy by taking it away. Influences of Choice Paradox of Choice: Choice is essential to player autonomy, but too much can break a...

Mobile Game Trends of 2019, Predictions for 2020

GameRefinery cofounder Joel Julkunen and Square Enix Mobile Product Lead Albert Martinez reflect on the most notable trends of 2019 and discuss what they anticipate for 2020. Trends of 2019 Battle Passes Battle passes have permeated multiple genres...

How Roblox Is Leading the Future of Gaming

In the last decade, building-block games have blurred the line between player and developer. David George and Marc Andreessen explain why, for this reason, Roblox is leading the gaming industry into the future. Without the risks of traditional...

Snap Games: Snapchat’s Social Gaming Evolution

Ten months after its launch, Snap Games continues to grow its multiplayer games platform on Snapchat with exclusive first- and third-party titles, innovative social features, and strategic partnerships. Overview Snap Inc. launched Snap Games in...

Fintech: Every Company’s Untapped Revenue Stream

Product leaders across markets—from Uber to Google—are adopting banking, payments, and lending. Andreessen Horowitz General Partner, Anish Acharya, believes every company can generate substantial revenue from financial services, and details three...

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